Get Information About an Entity |
Once you have an entity (or group of entities), you can obtain all kinds of information about it. The following example prints both the short and long names of each function.
for (i=0; i<funcEntsSize; i++) { printf (“Shortname: %s, Longname:%s\n”, udbEntityNameShort(funcEnts[i]), udbEntityNameLong(funcEnts[i]) ); }
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